Planning and Reflection
Are you engaging youth in the critical life skills of planning and reflection? Are you ready to be more intentional about including planning and reflection strategies into your daily activities but not sure where to start? This training will introduce you to powerful and easy to use methods that promote youth engagement in planning, implementing and evaluating activities and projects.
Core Competencies Addressed
Core Knowledge Area – Child/Youth Growth and Development:
1.A: Demonstrate knowledge and understanding of the multiple influences on development and learning – Entry Level and Level 1.
1.C: Use developmental knowledge to create healthy, respectful, supportive and challenging environments – Entry Level and Level 1.
Core Knowledge Area – Learning Environment and Curriculum:
4.B: Design and implement a curriculum to enhance cognitive development – Entry Level and Level 1.
4.C: Design and implement a curriculum to support social and emotional development – Entry Level and Level 1.
Primary QIS Scales Addressed
Engagement:
IV-R: Youth have opportunities to set goals and make plans.
IV-T: Youth have opportunities to reflect.
Training Objectives:
Participants will:
a. Explore the ways in which planning and reflection are done in their programs.
b. Utilize planning and reflection strategies.
c. Describe the role that planning and reflection play in the experimental learning cycle.
9:00 am - 12:00 pm
Patricia, I wanted to take the time to say a BIG THANK YOU! for the professional way you and your staff conducted the successful STEAM training. I have no doubt that the training and general content we experienced over the three-month 6-sessions will help us to provide fun and meaningful program activities for hundreds of deserving youth in our afterschool programs. Through your training sessions, you have given us the skills and opportunity to help youth to think and plan their future in STEAM. You have given us some awesome ideas to plan and work with kids at all levels. I would strongly recommend your program to anyone who is seeking a way to get kids excited about STEAM.
Herbert LoweCounselorGalaxy E3 Afterschool Enrichment Program